Car crashed into the supermarket I worked at in high school. Low speed, low damage.
jjjalljs
I was playing a little life sim game (Kynseed. It's not bad)
I bought the town general store, and money just started rolling in. I didn't really have to do anything. The staff I hired dealt with customers and stocked the shelves, but I was keeping all the profits. I actually felt kind of guilty about how brazenly but also thoughtlessly capitalist it is.
I felt less bad when I started bringing in rarer stuff to sell (because people need to buy monster parts and fish, I guess), but the default is just "I own this so I get money without work"
Anyway. It's just a video game but it made me think
It's nearly impossible to do anything good when you have a major conservative party set on doing bad.
You could have a position of "We should provide food to all children so they can learn without being distracted by hunger" and people would be like "that's communism i'd rather those kids starve"
I'm outside so I'm not sure how to evaluate "the room". My phone is the most immediate at hand (pun intended) useful thing right now though.
There was a (fiction) book I was called "all the birds in the sky". I really liked it. Highly recommend.
One of the plot threads is a rich tech bro character that's like "the world is doomed we need to abandon it for somewhere else. Better pour tons of resources into this sci-fi sounding project". And I'm just screaming at the book "use that money for housing and transport and clean energy you absolute donkey".
There are a lot of well understood things we could be doing to make the world better, but they're difficult for idiotic political reasons. Racism, nimbyism, emotional immaturity, etc.
There are other RPGs that may scratch slightly different itches, if the fantasy + combat + resource management parts of DND don't really appeal.
I really like Fate. it's a lot more focused on story and is overall a lighter system. it does ask more from the players though.
I also really liked pillars 2, and am sad they're not making a third one.
This pains me.
One time in a tabletop DND game, the party wiped over bad rolls. It was partly my fault for over tuning the fight, but also bad luck. The party had a potion that was like "you can make an extra full attack this turn, all your hits do an extra 1d10, and you're hasted. Afterwards, you are paralyzed for 1d4+1 turns".
Fighter drinks it and proceeded to miss like 6 attacks in a row. I think he needed to roll above like 13 and just couldn't do it.
This is also why I prefer games that give players more tools to tell the dice to fuck off, like fate points in Fate or willpower in CofD.
I think of my cat as a lovable, kind of stupid, little brother. He usually wants to be involved in whatever I'm doing , follows me around the apartment, and so on. But also sometimes he just decides to do something ridiculous like climb into the dresser and get stuck.
I'm not sure how he thinks of me exactly. Seems affectionate!
I have a somewhat bad memory of playing DND as like a 13 year old. We were a mess. There was a cliff, a waterfall, and rope. Someone tied rope around himself and wanted to go down. There was a lot of cross talk and the guy with the rope around said he was going down.
The DM was like "no one is holding the other end of the rope"
"What?"
One by one they went through what everyone else had said they were doing. Searching the cave rocks for secrets. Keeping watch at entrance. Fighting over who got the magic stick. Etc.
Player went over the cliff.
It was decided that the character would wash up downstream with 0 HP and would live, so long as we could get to him in a reasonable time. Lessons were learned, sort of.
Oh gosh I looked at the hand and think I lost 2d4 sanity points.
This isn't about the entire set of people who disagree.
It is a waste of time to engage some kinds of people. They are not acting in good faith.
There's a Sartre quote about it