this post was submitted on 29 Jun 2024
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Video Game Arguments

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The harsh truth you can't handle about video games.

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  • StarCraft is too hard for casual players: StarCraft's high APM (actions per minute) requirement and complex mechanics can be intimidating for newcomers. This can lead to frustration and feeling overwhelmed, which some gamers argue limits the game's appeal.
  • The three races are unbalanced: Balancing three distinct races with unique units and abilities is a constant challenge. Some players feel a particular race, like Zerg, is inherently stronger and easier to win with in competitive play.
  • StarCraft is a dying game: With the rise of MOBAs (multiplayer online battle arenas) and other genres, StarCraft's player base has shrunk. Some gamers believe the game is past its prime and no longer relevant in the esports scene.
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[–] aaaa 11 points 3 months ago

Starcraft isn't too hard. Play the single player campaign.

If you're smart, you'll avoid the multiplayer scene entirely. It's the players that make it not fun. The game itself is pretty great.

Play with friends you know, don't get into it with random assholes on the Internet. They ruin the fun of every game once a "professional" scene pops up

[–] calcopiritus 9 points 3 months ago

Well, that's the thing about multiplayer games. If you want to play better than the average player, you must put in more effort than the average player.

Why do you want to be "decent" at playing it? The matchmaking will do its best to place you against other players of similar skill level. Doesn't matter how much you improve or degrade, you are always gonna win about 50% of the games, and lose about 50%.

That's just how online multiplayer games work.

If you don't like that, there are 2 options left still: play games with whoever you want without matchmaking (which will be even less balanced) or just play single player.

In single player you can choose whatever difficulty you want.

[–] satanmat 5 points 3 months ago

American Football is too hard if I’m not 6-5 running a 4.2 40; I can’t make it in the NFL.

Kevin; the single player version can be easy. The pvp is supposed to be hard. 300apm is where the pros play; it is okay if you’re not there. You should marvel at how damn good they are.

Like that comedian who suggested that in the Olympics they should pull one rando out of the stands to compete so we can see JUST how good the pros are.

[–] Eheran 4 points 3 months ago

What I do not understand in this discussion: Regardless of how good you are, you will always be playing against people of similar skill, with a win/lose ratio of 1:1. Only the absolute worst players (sub 1 APM) and absolute best (world champions) are outside of this.

You can play such games as casual as you want and have fun doing it. Obviously you are going to play at a skill level below that of people playing 10 hours per week. That should be no surprise? How does it even matter? Just play the way you like.

[–] Blue_Morpho 3 points 3 months ago

That seems a problem of Blizzard's skill matching algorithm, not the game itself.

[–] [email protected] 3 points 3 months ago

The Co-op mode exists if 1v1 isn't your cuppa. Usually its more relaxed as long as you know a little bit about what to do in each map.

[–] [email protected] 2 points 3 months ago

Zero lies detected in terms of the skill ceiling and the necessity of sinking in too much time to git good.

But that is the nature of a lot of games that rely on the competitive features, and that is what actually brings some to the game.

My big advice is that you do not care about your MMR.

Let me tell you from experience: very few people in life care about your MMR and whether or not you hit the 'average' threshold. yes, peopel online will judge you about it viciously - but the people matched with you can't. This just might mean you can't jump into a reddit thread with your shit MMR and present some big opinion on the game...

But yeah, like, lol, embrace humility.

I try to think of it this way: middle aged guys playing basketball and soccer with each other is not meant to be some open, public humiliation for them. Do they suck? Yeah, maybe. But they are having fun..! None of these guys is out there thinking about making money or gaining honor & prestige through the event (except mauybe to some degree among their peers and teammates)...

Video games is the same.

Being a shit starcraft player is, at worse, funny.


Let me also say: if starcraft is a dying game, it has done better than most games..! Online player community and professionals still at it long after its launch. That's just wild. One of the most successful games ever. It'll die someday. It's bound to.

[–] Spiral3839 1 points 3 months ago

As a person who is still on their FGC journey, I get where the frustration comes from. There are players who simply are more invested in the game than you, and they're going to beat you. Quite badly. Your approach matters a lot in stuff like this. If you want to play competitively and win, unfortunately there is a large wall there. You just have to sit and grind. And I don't mean blindly, you need to do research, practice motions you do a lot in the game, it's a lot of work. But, if you don't want to do that, no one is making you. Find like minded players and play casual rounds, these people exist, I'm not gonna pretend like that's an easy solution though. Ultimately, the game isn't getting patched. It's going to be like this forever. Realistically, you have 3 choices, get better to keep up with the devoted players, accept you're going to lose a whole lot if you just match with randoms without practicing, or find a group of people that also want to play casually.

[–] Noodle07 1 points 3 months ago

Get good? I mean nobody forces you to play pvp dude

[–] [email protected] 1 points 3 months ago (1 children)

if you can’t handle the heat, stay out of the kitchen. StarCraft is meant to be challenging. It’s not Mario Kart. If you want a casual game, go play Candy Crush

[–] [email protected] 2 points 3 months ago (1 children)

Oh, please. You think every gamer has the time to practice like it’s a full-time job? Casual players have lives too. They shouldn’t have to dedicate hours just to avoid getting stomped in Bronze League.

[–] [email protected] 2 points 3 months ago (1 children)

If you're in Bronze, that’s a “you” problem, not the game’s problem. Git gud, Kevin.

[–] [email protected] 0 points 3 months ago (1 children)

Git gud? That's your argument? Come on, Arthur. You know damn well that the three races aren't even balanced. Zerg is OP as hell. Anyone with half a brain can rush with Zerglings and win.

[–] [email protected] 4 points 3 months ago (1 children)

Typical Terran whiner. Zerg is not OP. Each race has its strengths and weaknesses. If you’re getting Zerg rushed, it’s because you’re not scouting properly. It’s not rocket science.

[–] [email protected] 2 points 3 months ago (1 children)

Easy for you to say, Mr. Diamond League. Zerg rushes are cheese tactics that shouldn't be so effective. And don't even get me started on how Protoss can just turtle up and wreck your base in two minutes.

[–] [email protected] 3 points 3 months ago (1 children)

StarCraft isn’t dying because of balance issues. It’s the rise of those MOBA sheep who can’t handle real-time strategy. If anything, MOBAs are the reason why true strategic games are getting sidelined.

[–] [email protected] 1 points 3 months ago (1 children)

Sure, blame the MOBAs. StarCraft isn’t past its prime just because people found games that are actually fun and not a second job.

[–] [email protected] 2 points 3 months ago (1 children)

Fun? You call brain-dead hero spamming fun? StarCraft requires actual thinking and multitasking. It separates the pros from the casuals.

[–] [email protected] 3 points 3 months ago (1 children)

That’s exactly why it’s dying, dude. The pros might keep playing, but the casuals are the lifeblood of any game. Without them, even the best games will wither away. StarCraft needs to adapt or it’ll fade into obscurity.

[–] [email protected] 2 points 3 months ago (1 children)

If adapting means dumbing it down for casuals, I’d rather see it fade away with dignity. StarCraft’s complexity is what makes it legendary.

[–] [email protected] 3 points 3 months ago (1 children)

And that legend is turning into a ghost town. But hey, enjoy your lonely ladder queues, dude. I'll be over here, actually having fun.

[–] [email protected] 0 points 3 months ago

Yeah, you do that, champ. Enjoy your casual paradise. I'll stick with the real deal.