Am playing these new tree games Celestial incremental and Idle 2. celestial is quite long so we'll hear about it later, Idle 2 apart from being fun made me think about why anyone would not use Profectus- I can see the constraint if you think so widely inside of computer code itself and then Profectus is specific in that way, I am relaxed though because it's probably not a issue for conceptual efforts to make it more accessible.
Want to add something else which is my also playing a lot of Escape games, they are a underpinning genera to incrementals for me, as they are very visually unfolding. It's possible I like incrementals a because they allow time to have such a spatial meaning, the lack of which is typically worrying to me even if it is probably not a hard truth. (to be clear I am not talking scientifically here), and this to add a rec for room escapes. Masa's games are very accessible, and a more dramatic release is coming later this year from Neutral, which will likely be a giant castleesque affair. Oops if this is only related to incrementals through my bias?
Also will now prioritize this arg tree game from the tmt discord releases now that I am pretty sure the creator joined the chat, It is fun to look around everywhere, I don't know how hard it is but if my first try at a wider context atm is any indication then yes.
Trimps starting to be where people mean when they talk about restarting over the game being too complicated, lots of feature introductions filling out lots of upgrade improvements. still going to be a while to wrap my head around the actually structure in terms of other games.
Celestial incremental, calls itself a tree game but there isn't such a visual of the reset tree... the features also don't match each other clearly and lead to some scope explosions. The features themself can be annoying but everything is an upgrade to them so the main tension are the resets. There is also a lot of running around menus which acts as kindof mazey to remember which features are relevant at a given time and reset.