kurushimi

joined 3 months ago
[–] [email protected] 27 points 4 days ago (5 children)

Ya this is unfortunate but typical of so many kickstarter games. Back around 2011-2012 when kickstarter games were really taking off I backed quite a few. I think I’ve been able to play 2 maybe 3 tops. Lesson learned: it’s just very easy to underestimate time to deliver on lofty promises. Ideas are cheap; execution is what’s insane. Many of these were individuals or tiny groups with little or no real world experience in industry so no experience with project management; it’s really no wonder.

[–] [email protected] 11 points 2 weeks ago (7 children)

My organization has always held back new MacOS releases until the IT team completes internal testing and validation. This is pretty typical and enterprises should be used to this.

Bugs aside, new releases may have behavioral changes and that’s true of any OS.

[–] [email protected] 4 points 2 months ago* (last edited 2 months ago) (2 children)

While I’m looking forward to it, you’ll be relieved to know that if my memory serves for iPhones it’s limited to iPhone 15 and later.

Although I do wonder if the cloud computed side of the features will be for all devices. They described the features as being on device for all but the heaviest lifting.

[–] [email protected] 5 points 2 months ago (3 children)
[–] [email protected] 30 points 2 months ago* (last edited 2 months ago)

At that age that was likely a pension.

But I mean, same.

[–] [email protected] 3 points 2 months ago

It’s awful and annoying — not to mention often illegal depending on where you are — but it does happen and not just with Samsung. Recommend not spending more energy on this and just filter with emails