SzethFriendOfNimi
That’s great. Here’s another funny take on the concept by Natural Habitat Shorts
https://youtube.com/shorts/_brza_A_qEk
And I like how they put actual factoids in the titles.
They’re sure you will, or some will, but the number of customers they lose will be offset by the revenue gained.
Since that’s the only metric they really care about at the end of the day it makes “sense” to them to do it.
It’s also good to remember that Katrina’s storm surge and the subsequent failure of the levees and flooding of the city is what was so damaging.
Besides the wind and rain the destruction of the levees took a huge toll on New Orleans.
And the movement they make doesn’t benefit from flippers.
Humans can shift their body forward and kick their legs which flippers can amplify.
Nice… but what’s the max temp I can set it to for soldering?
If I recall correctly it’s important to be running ECC memory right?
Otherwise corrupter bites/data can cause file system issues or loss.
, et al
These entanglements change us
That’s a great summary. I’ve really enjoyed all of his books.
I can’t wait for December 6th when Wind and Truth releases.
I’m finishing a reread of the Stormlight Archive now.
And the powers, as in all the Cosmere, has limits which balances it out.
No endless pushes, flying, etc. every world has some resources or constraint so you’re not left with a “Superman” kind of scenario.
For a pure magic example
The Mistborn era 1 (books 1-3) are fantasty magic.
Mistborn era 2 (books 4-7) occur hundreds of years later in that worlds “industrial/steam” age. Still, with magic.
So, for example, some allomancers can push or pull on metals. In Era 1 that’s used for combat but also for rapid movement. An allomancer can fall from a wall, throw a coin and “push” off of it causing them to bounce forward and upwards. As they’re starting to reach the azimuth they “pull” the coin, catch it and repeat.
They also in combat throw and then “push” coins or metal fragments like shrapnel.
In Era 2. A sheriff (who’s an allomancer) leaps across a gully, aims and shoots a bullet into a wooden crate and then “pushes” on it to cross it.
Another time during a shootout one “pushes” gunfire away so it deflects around him. Not guaranteed to get all of the bullets but useful in situations like that.
There are other uses and other allomantic abilities but the entire shift of the format was just done phenomenally.
Can’t recommend the Mistborn series enough