OsrsNeedsF2P

joined 4 years ago
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[–] [email protected] 1 points 19 hours ago

I don't go at a frequent enough schedule to recognize the cashiers, I'm sure it's the same for them

[–] [email protected] 15 points 2 days ago (11 children)
[–] [email protected] 2 points 2 days ago

I'll just leave this here. Note this is also SF, a horrible place to drive: https://waymo.com/safety/

[–] [email protected] 33 points 2 days ago (4 children)

Brand awareness gets you subconsciously

[–] [email protected] 5 points 3 days ago

Or you could just use https://bitsearch.to/and save yourself buying a TV

[–] [email protected] 6 points 3 days ago (2 children)

You have a point but dude throwing everything in the fridge between two thinly sliced pieces of bread is amazingly delicious

[–] [email protected] 2 points 3 days ago

There's a lot of micro-aggressions and straight up aggressions in this post, but honestly your comment strikes the biggest nerve for me. It genuinely shows that a portion of the world don't consciously see women as business owners

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)

Yikes dude, hope you got a dashcam

[–] [email protected] 2 points 3 days ago* (last edited 3 days ago)

Same boat. I'm yet to find a good response to that. On one hand, I want to be like "haha yea", but on the other hand, I want to be modest and not comment on it.. Which is just like an awkward silence. I usually just say something like "oh yea I used to live here" but even that feels like oversharing :p

[–] [email protected] 3 points 3 days ago (2 children)

So I tend to dress "well". I'm not great at fashion, but I shave every morning, force myself to spend a bit of money on nice tshirts, etc.

On the weekends though, I let it all go. I go out to the store in my PJs, I don't shave, I wear my hat and hoodie up, and to be honest look a bit like a thug. I notice people on the street are a little less comfortable walking by, however...

One thing that stood out insanely was the grocery store. When I dress like a homeless person, it is night and day difference:

  • Cashier keeps the checkout stuff closer to them
  • While my card transaction is pending, if I start loading stuff in my bag they're like "oh, oh wait.. It's still pending"
  • Even when I start the small-talk ("How is your day going?"), responses are short

When I dress well:

  • Cashier doesn't mind when I start loading my backpack even before paying
  • Cashiers always smile and ask how my day is

I was planning on writing a blog post about it (plug to [email protected]), but wanted to get more data points first

 

Besides IdleOn, does anyone know of any?

 

Finally got around to it and been playing Godot for an hour. I've been following Brackey's How to make a Video Game - Godot Beginner Tutorial and I'm about ~40 minutes in.

First impressions:

  • Jesus christ that downloaded fast
  • Holy crap that opened fast
  • I love right out the gate it let me pick what renderer I want to use (alongside the pros and cons)

UI:

  • The UI is a little bit confusing. Having the Script and 2D window be something at the top, but to the right of your traditional window dropdowns - is very jarring
  • Mousewheel is a weird default: Control-scroll moves up and down, while regular scroll zooms in and out. I believe this is the opposite of most programs
  • Modifying the collision points on TileSets was weird - I would modify one, then any new tile I click would get the new collision points, so I kept accidentally overwriting the collision points on tiles when I just wanted to select. But then I also couldn't copy a previous collision point.. so I had to like carefully plan out which tiles would have the same collision points because I couldn't copy them... I didn't want to get too specific on something minor, but that was frustrating.
  • Overall, the UI is still less cluttered than Unity, so despite being a bit unintuitive and having some frustrations, it's worse but not a showstopper

"Let me make a game!" vibe:

  • For reference, my base point here is Flash, with ActionScript. The dead simplicity of that framework let developers pump out awesome games in under a week
  • Godot seems to have better support for 2D games than Unity. 2D feels "first class", and I'm not getting weird collider issues on corners like Unity does
  • When following a tutorial (that is only 4 months old), I already ran into cases of UI changes and deprecated features. That's a big issue with Unity, and not something I look forwards to in Godot
  • As far as vibe check goes, this one is also on par or slightly better than Unity

Overall Rating: Good enough

My world has not been shaken - but I'll use Godot for my next game. First impressions have Godot's editor on-par with Unity, but the real win is it comes without the clown show that is Unity Technologies itself. For the first time in a while I'm excited to get back into making games, I just need to make the time 🙃

 

My main motivation was that it's the same director for Crash Landing on You, which is a drama that sits on a pedestal way ahead of 2nd or 3rd place.

Pros:

  • Like Flower of Evil, you're forced to root for the bad guy
  • Some strong heart-string pulling scenes
  • Strong personality on the actors

Cons:

  • Not depressing enough (Still cried, but it's not Moon Lovers: Scarlet Heart Ryeo)
  • OST has a lot of English lyrics
  • Can we have a good drama that's not about Chaebols?

Neutral:

  • Plot was decent; not as good as Flower of Evil, but fun to follow along. The "seeds" in the plot were seldom deeply rooted, and often just seeding for one episode in advance at a time

Verdict: If you like KDramas, I would recommend it. If you're not into KDramas and just want something to watch, in case its unclear, I'm a shill for Crash Landing on You

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