G0ldenSp00n

joined 1 year ago
MODERATOR OF
[–] [email protected] 2 points 3 days ago (2 children)

What is so wrong with people being excited about a language they like? I have always found the Rust community extremely welcoming and caring.

[–] [email protected] 3 points 3 days ago (8 children)

Rust is named after the fungus, not oxidized metal

[–] [email protected] 5 points 3 days ago

I currently am compiling Arch for Arm manually using some third party packages to run in distrobox on Asahi Linux (M1 Mac Fedora based distro). Hopefully this should mean I won't need the manual compile step anymore, and hopefully we start seeing more general Arm support for more Linux apps.

[–] [email protected] 1 points 5 days ago

Wow, didn't expect all the winter drop features already.

[–] [email protected] 1 points 1 week ago

Probably needed tbh, his Tornado Lift was so punishing in laning.

[–] [email protected] 3 points 2 weeks ago (2 children)

What are you signing into where you need a password but don't have internet?

[–] [email protected] 1 points 2 months ago

Abrash is a snake

[–] [email protected] 3 points 2 months ago (1 children)

Are all the commenters paid by the video game industry, seriously what is going on there.

[–] [email protected] 4 points 3 months ago (1 children)

So far I have only really scratch built backprop. And had severe performance problems with Burn trying to do something it probably wasn't built to do. Once I get further in makemore I should have a better idea.

[–] [email protected] 4 points 3 months ago (3 children)

Been working through Andrej Karpathy's ML lectures in Rust. The backprop one went pretty well, but I had to learn how to do type indirection and interior mutabilty because of the backprop graph structure. I'm now on the makemore lecture, but having a lot of trouble building the bi-gram model in Burn (the rust native ML framework), because it seems like directly incrementing the tensor values is insanely slow. His example that takes like 10 seconds to run in Python takes two and a half minutes in Rust with Burn, so trying to figure out how to optimize or speed that up.

[–] [email protected] 10 points 5 months ago (1 children)

It literally isn't though, the graph is labeled and the article explains it in further detail, this is a graph of the percent of income each income group pays in taxes. You explination doesn't even make sense, the numbers of all the groups don't add up to 100%.

[–] [email protected] 3 points 5 months ago

Sucks that we lost all those cargo features, looking forward t 3.23.x now I guess.

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

photo of the back https://lemmy.jacaranda.club/pictrs/image/aa74a32e-b453-4cc2-9845-7ae73d415860.jpeg

build was pretty smooth, having the right set of tools really helped a ton. bought the full ifixit screen removal set. happy to answwr any questions for anyone that is thinking about trying this!

 

Not strictly a voxel game, but making heavy use of it's asethetic.

 

A detailed look at reducing the storage space requirments of voxel grids using Sparse Voxel Octrees.

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