this post was submitted on 22 Oct 2023
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Nintendo Switch

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With advancements and technology they should be much less faster than the N64, but the loading times are just horrible, sometimes even worse than the ps5. What gives?

Edit: this is not hate per say, this is confusion and a little annoyance

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[–] Eldritch 13 points 11 months ago (1 children)

The old cartridges held the data uncompressed. In read only memory that slotted directly into the system bus. There was no loading the game after pushing the cartridge in.

Modern systems have data with multiple compression formats. Held in hierarchical file systems accessed through separate devices on the system bus. That don't have the speed or latency of system memory. And even compressed modern games still take up to 3 million times more space than old cartridge games.

[–] GardenVarietyAnxiety 2 points 11 months ago
[–] EvilBit 6 points 11 months ago

Simple version: it’s not actually “loading” anymore. It’s loading (pretty fast), decompressing (not very fast), and in many cases precomputing (potentially very slow). Current cartridges are storage for the same kind of data that was found on CDs and other media, just in solid state form.

OG cartridges, as was pointed out by someone else, were not doing any of those things. They weren’t even always exactly just storage, they were basically a black-box addition to the logic board. In fact, some cartridge games included entire additional processors that were looped into the logic to provide additional processing power for graphics or audio. That’s what Super FX on the Super Nintendo was: a math coprocessor in the cartridge that helped handle 3D graphics.

[–] Aloha_Alaska 3 points 11 months ago (1 children)

I’ve often wondered that as well. I can copy a file the size of an entire game cartridge across my home LAN in the time it takes some games to load the welcome screen.

[–] crashoverride 2 points 11 months ago (1 children)

The last truly next gen console Nintendo made was the N64. They've been stagnant for decades now.

[–] Stickykitty 3 points 11 months ago (1 children)

Nintendo never wanted to be bleeding edge, they even openly state that they like using older cheap hardware

[–] crashoverride 0 points 11 months ago (1 children)

And that's ok, but you'd think they would be in the 4k space by now

[–] Alexstarfire 3 points 11 months ago (1 children)

This sentence seems contradictory. The PS5 and latest Xbox don't even run at 4k for most games. Why would you expect something with older hardware to be able to do it?

[–] crashoverride 1 points 11 months ago (3 children)

When Nintendo came out with the OLED model, we all figured I'd come with a resolution and quality upgrade too, but then they said I'd only be the screen that's better and nothing else well, that's another flop. Most people will still play this on a TV and still look like a Wii u

[–] Alexstarfire 2 points 11 months ago (1 children)

I can't speak for the OLED model but the Switch has outsold both the PS5 and Xbox. Hardly a flop. Guess people don't care as much about graphics as you think they do.

[–] crashoverride 1 points 11 months ago (2 children)

I wasn't calling the console itself a flop, hell I bought one, I was saying flop that the newer model did not increase resolution or picture quality at all, that was the flop

[–] Alexstarfire 1 points 11 months ago (1 children)

Why would they do either of those things? Old games probably wouldn't be able to take advantage without a game update and then they'd have to handle old and new Switches. Doesn't seem worth it for anyone involved because most people who already had a Switch aren't going out to buy the upgrade. Then, if you did those things the battery life is going to be much worse.

[–] crashoverride 1 points 11 months ago (1 children)

To bring themselves up to an industry standard? To make the games look good on standard tvs? Lots of reasons.

[–] Alexstarfire 1 points 11 months ago (1 children)

That makes sense for a new console, not a refresh.

[–] crashoverride 1 points 11 months ago (1 children)

Ps4 pro would like to have a word. It's no excuse

[–] [email protected] 1 points 11 months ago (1 children)

PS4 Pro doesn’t have to worry about battery life. The Switch need to limit itself to 15 watts or less to avoid overheating and battery life would be so short that it would be useless as a handheld console.

[–] crashoverride 1 points 11 months ago

Neither does the switch when it's docked

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago)

The newer Switch models use a smaller node for the APU. Nintendo had a lot of available overhead but they chose to keep the system down-clocked and more than double battery life. A long battery life is more important to a handheld console than higher resolution.

Even with the downclocking the newer systems actually have better performance than the original models.

[–] [email protected] 1 points 11 months ago

I don’t think you know what the word “flop” means.

I wish I could flop the same way the OLED Switch flopped.

[–] [email protected] 0 points 11 months ago* (last edited 11 months ago) (1 children)

that’s another flop

You are ignorant or dishonest. As of today, 7 Nov 2023, The Switch has sold 132 million units. What a flop.

[–] crashoverride 1 points 11 months ago

Someone didnt understand the assignment