this post was submitted on 07 Oct 2024
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[–] [email protected] 27 points 2 days ago (1 children)
[–] [email protected] 4 points 2 days ago

I'm sorry Wile

[–] nieceandtows 2 points 1 day ago
[–] computergeek125 114 points 3 days ago

Biblically accurate roadrunner wasn't on the list of things I was expecting to see today

[–] [email protected] 28 points 2 days ago (2 children)

i liked this more than i care do admit

[–] [email protected] 3 points 2 days ago

But you just admitted!

[–] Iheartcheese 4 points 2 days ago (2 children)
[–] Itdidnttrickledown 2 points 1 day ago
[–] [email protected] 1 points 1 day ago

do be do be do

[–] Agent641 16 points 2 days ago

The Meepening

[–] [email protected] 89 points 3 days ago (1 children)

Wtf disturbing but amazing comic at the same time

[–] [email protected] 30 points 3 days ago

Last Place Comics is always equal parts entertaining and causing existential (or cosmic) dread (to me).

[–] [email protected] 41 points 3 days ago (1 children)

Well that's slightly terrifying...

[–] [email protected] 5 points 3 days ago

Utterly terrifying

[–] ogeist 30 points 3 days ago

Is this that movie that didn't come out?

[–] [email protected] 25 points 2 days ago (1 children)

Dark Souls boss bar appears

Orchestral music starts playing

[–] stupidcasey 21 points 2 days ago (3 children)

Something about dark soul inherently runs counter to Lovecraftian nightmares, the whole point of dark souls is bo matter how unimaginably horrible and disturbing the boss is you can eventually overcome it where Lovecraft was more it doesn’t matter what you do you couldn’t possibly hope to imagine the being in front of you and this whole universe is just a dream of a much larger threat anyway defeating this thing isn’t even conceivable.

[–] finitebanjo 7 points 2 days ago

Counter-point: there are always unassailable forces in Dark Souls. Giant immortal trees, Gods who disguise their siblings corpses and paint you as a murderer if you try to do anything about it, the fading light of the age of fire, actual countless giant "amygdala" creatures bigger than the one you get to fight in Bloodborne.

There is always this sense that no matter how much you fight, nothing really changes. It's just a slightly less populated ruin.

[–] [email protected] 3 points 2 days ago* (last edited 2 days ago)

Darkest dungeon does it well. Nothing is unbeatable, but the odds are stacked against you and the stress mechanic snowballs things pretty hard.

Last dungeon I ran, I had to decide whether to try to save an irrational team member and risk stressing everyone else out, or let him die of a heart attack to salvage the others.

Leads to a lot of "This is insane, I shouldn't be here" moments.

[–] UnrepentantAlgebra 1 points 2 days ago (1 children)

It's an interesting thought but you gotta admit it would be silly to have a boss in a game that you absolutely cannot beat. Like your character just gives in to madness/despair as soon as you encounter the boss.

Now maybe if you had a dark souls boss fight while a different big unimaginable entity tries to catch up with you might be interesting. But that also might just be a countdown timer on the boss fight which could be lame if not done well.

[–] Iheartcheese 3 points 2 days ago

No 'bosses' but things like Outlast did great at 'you can't fight it'

[–] ChronosTriggerWarning 24 points 2 days ago

Cheapskates at Warner only wanted to pay for one 'meep.'

[–] moshtradamus666 11 points 2 days ago

I really like how this author always puts some eldritch horror in his work

[–] [email protected] 12 points 2 days ago

lastplacecomics is amazing

[–] [email protected] 6 points 3 days ago

I almost expected a f'tagn somewhere

[–] [email protected] 1 points 2 days ago

Love this! Inspired by Scavengers Reign?