this post was submitted on 05 Oct 2024
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Linux

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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[–] EfreetSK 26 points 12 hours ago (2 children)

I never thought I'd witness the release of 3.0 in my lifetime

[–] [email protected] 1 points 3 hours ago

year of the linux desktop?

[–] [email protected] 18 points 8 hours ago (2 children)

You might still not. Make sure to look both ways when crossing the road.

[–] [email protected] 1 points 3 hours ago

Yet Han is still alive in Fast and Furious 9.

[–] [email protected] 5 points 7 hours ago

I've been binging the Final Destination movies, this is coming p close.

[–] pennomi 43 points 13 hours ago (2 children)

I’d really love if somebody would give GIMP the Blender treatment. It’s very good software but some of the UI paradigms are quite outdated. All their floating windows and dialogs do not work well on multiple screens.

[–] [email protected] 22 points 7 hours ago (2 children)

From the update:

One area we want to focus on after 3.0 is improving our UI/UX design process. We have set up a separate UX repository to report and discuss issues related to design. We are looking to build a team of designers to discuss and create design improvements to GIMP that also respect existing user’s workflows. Denis Rangelov has taken a strong interest in this area and has already done great work in identifying, categorizing, and moving design issues from the code repository to the dedicated design section. Some design improvements have already been implemented for 3.0, and we look forward to working with community designers to give people a better experience!

It'll take some time, but it seems like improvments may be coming.

[–] yikerman 2 points 3 hours ago

Ohhh great. Their UI always seemed old and crappy.

[–] [email protected] 5 points 7 hours ago

That's pretty neat. I do hope they do some solid UI/UX research on it, and figure out their own way of smoothing things out without simply "making it like Photoshop" like the grouchy masses are clamoring for. :p

Blender had some odd ideas at first, but I really appreciate their unique approach that, IMHO, makes an Autodesk product feel heavy and kludgy by comparison.

[–] [email protected] 17 points 12 hours ago (2 children)

https://graphite.rs looks like it might replace gimp at some point

[–] [email protected] 5 points 7 hours ago

Looks like they'll be more in Krita's waters, if anything. And Krita already has a solid UI.

[–] pennomi 10 points 12 hours ago (1 children)

Maybe? It looks like it’s tuned towards generative use cases. Sometimes you need to just edit a photo really quickly and setting up a bunch of nondestructive nodes seems like more of a hassle than help.

But hopefully I’m wrong! This is the first I’ve heard of the project.

[–] [email protected] 2 points 10 hours ago

Nose based software typically still has a sidebar ala Lightroom for quick things. Both Blender and Graphite use this approach. Nodes are for when you want to go further.

[–] hperrin 39 points 14 hours ago

Oh man, I’m SO EXCITED for GIMP 3. I’ve been wanting these features in GIMP for literally decades.

[–] [email protected] 25 points 14 hours ago (2 children)

Beautiful work .... I really don't mind the long wait between releases ... the previous Gimp 2.0 versions were so robust and practical that they have lasted for close to 20 years

In the early 2000s, I started off with cracked version of photoshop before I discovered GIMP and as soon as I did, I stuck with them since. They've saved me several thousand dollars in software costs over the past 20 years that I really don't mind waiting for the latest major release.

They can take their time releasing 3.0 for all I care. I'm still using 2.10 and I probably will for the next long while until 3.0 becomes stable. They've done a mountainous amount of work already and I congratulate them on everything.

This makes me realize too that I should probably donate something to their community for all the money they've saved me over the years.

[–] [email protected] 2 points 2 hours ago* (last edited 2 hours ago)

The problem with gimp 2 is that it depends on python2 which is EOL

[–] sol6_vi 11 points 12 hours ago

obviously looking forward to the non destructive editing updates and darktable integration sounds really nice, big fan of darktable.

[–] finitebanjo 1 points 9 hours ago* (last edited 9 hours ago) (1 children)

Anybody know if we'll ever get a real timeline? As in a GUI element for Animating where you add frames?

[–] FooBarrington 1 points 8 hours ago (1 children)

Probably pretty unlikely, as there's a lot of improvements left to do for image editing. I'd imagine animation tooling is a very low priority since other tools built for this purpose handle it better than is possible without lots of work.

Out of interest, how do you export your animation?

[–] finitebanjo 1 points 6 hours ago* (last edited 6 hours ago)

Do other tools really exist, though? I do some animation in Blender, but the only real image editor I have access to with a timeline is pirated Photoshop which I hate using because their interface is garbo. There exist several industry-use programs like ToonBoom or Clip Studio Paint EX for hundreds of dollars.

I just would feel most comfortable animating in GIMP tbh. If they announced it was in the works I could probably even pitch in a donation to help it along.