this post was submitted on 28 Nov 2023
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Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @[email protected] to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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[–] [email protected] 4 points 10 months ago (1 children)

If you dont know what MetalEdge means, you have probably only ending A. The weird thing about that game is, ending B is more or less the first part of the game again, just with 9S instead of 2B. But there is more story after that with ending C and D.

[–] [email protected] 4 points 10 months ago (1 children)

That makes the game even cooler. I bought the prequel(?) Remaster but haven't played it yet.

[–] [email protected] 3 points 10 months ago (1 children)

Nier: Replicant shares this multi-play-through story structure with Automata, but with only two endings. You can really only get the full story in these games if you play them many times, because things will change in both subtle and very drastic ways, each time.

[–] VaultBoyNewVegas 2 points 10 months ago

Plus replicants ending e is completely new to that version to tie into automata more directly.