this post was submitted on 23 Jun 2023
11 points (100.0% liked)

GameDev

638 readers
2 users here now

A community about game development.

Rules:

More rules might follow if they become necessary; general rule is don't be a pain in the butt. Have fun! ♥

GameDev Telegram chat.

founded 1 year ago
MODERATORS
 

If you had an idea for a game that you eventually wanted to be procedural generated would you first play with the design on a static tileset?

If so is there anything to keep in mind while designing your assets / game objects?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 1 year ago

Yeah imo it’s definitely worth prototyping the core gameplay without the proc gen — not only does it let you test faster it also lets you experiment with features and designs that you may want to include in your generator without having to code them first.