this post was submitted on 14 Jun 2023
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Counter Strike

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# Counter Strike - Counter Strike Official Blog m/cs is the home for the Counter-Strike community on Kbin and the Fediverse and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and the upcoming Counter-Strike 2 (CS2). Counter-Strike enjoys a thriving esports scene and dedicated competitive playerbase, as well as a robust creative community. This is the largest and most active CS sub on Reddit.


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[ MAPS ]

Mirage

  • Fixed a spot near bench that caused the server to lag
  • Fixed various strange wallbangs
  • Adjusted end of match screen

[ BUY MENU ]

  • Fixed some edge case issues with sell back
  • Buy menu color now matches cl_hud_color

[ LOADOUT ]

  • Fixed edge cases with inspecting items
  • Fixed a bad interaction between the acknowledge panel and inventory
  • Fixed a glitch while refreshing the loadout tab
  • Fixed some localization bugs
  • Fixed various crash

[ MISC ]

  • Fixed movement bug that would cause a slide along curbs in Dust II
  • Flashbangs can be redeployed after thrown so that players can quickly throw multiple in sequence
  • Reduced the single-frame flash effect when zooming out with sniper rifles
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[โ€“] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

How fast they get to the next map might be something to keep an eye on. With the Internet Detective Work(tm) done on the Valve Hawaii trip maybe D2->Mirage isn't a good indicator of how fast they can get through them, but Mirage->Whatever could be a better estimate

[โ€“] [email protected] 1 points 1 year ago

I would expect the bugs to get hammered out faster and faster as the beta progresses. By the time the last map hits the beta they would theoretically have a lot of the non map specific bugs already worked out.